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PBR texturing examples in Blender 3D Cycles, Team Dee van Hoven on ArtStation at https://www.artstation.com/artwork/n22m6

PBR texturing examples in Blender Cycles, Team Dee van Hoven / JLE Studios

Imperfection for Perfection: How To Create Photogrammetric Game-Ready Assets in UE4

Imperfection for Perfection: How To Create Photogrammetric Game-Ready Assets in

Splash Damage Art team - Gears of War : Ultimate Edition - Art Dump - Polycount Forum

Splash Damage Art team - Gears of War : Ultimate Edition - Art Dump - Polycount Forum

Some blendeable leaves floor for conservatory level I did for Gears of War Ultimate Edition

Some blendeable leaves floor for conservatory level I did for Gears of War Ultimate Edition

Nature Essentials, Team Dee van Hoven on ArtStation at…

Check out new work on my @Behance portfolio: "009 - EXTЯΛÑΛ" http://be.net/gallery/48872489/009-EXTjaN

Check out new work on my @Behance portfolio: "009 - EXTЯΛÑΛ" http://be.net/gallery/48872489/009-EXTjaN

-- Share via Artstation iOS App, Artstation © 2016

-- Share via Artstation iOS App, Artstation © 2016

Texture of roofing in Unreal Engine 4.9, Crazy Textures on ArtStation at https://www.artstation.com/artwork/xd6xR

Texture of roofing in Unreal Engine Crazy Textures on ArtStation at…

[UDK] Medieval Horror Environment - polycount

Hey all, In spirit of Halloween I wanted to share an environment I am working on for a personal project.

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