Metamaterials: What They Are and Why They're Important
What Are Metamaterials?We live in a world of waves. The radio waves hitting your car's antenna and the light coming in through its windshield, the X-rays tha...
On Monday, a new group assignment was introduced to us. My group chose the topic of nuclear power generation and fission. We will be creating a 12-15 minute instructional video focusing on this topic and corresponding sub-topics. I will be focusing on the prevention of nuclear disasters.
Metamaterials: The Next Photonics Revolution
Phil Saunders of SpaceChannel.org and Nikolay Zheludev of the University of Southampton, U.K., have graciously permitted OPN to reproduce this fascinating vi...
Our discussion topic this week was a continuation of taking notes and connecting to Digital Nation (chapter 6 through 9). The major sub-topics in the second half of the documentary included relationships (that started over the internet or through gaming), how virtual reality is implemented in businesses, army gaming and gaming in school. It's amazing to see (although the doc is dated) how widespread virtual reality and gaming are in different approaches to edu/work and life in general.
Following the viewing of Tim's Vermeer, we were asked to choose and prepare an image (along with a reverse/mirror image) that we would be replicating with the aid of mirrors on Friday. I chose a photo I took of a hibiscus flower in my dad's garden.
This is a snapshot of a portion of my research for the group instructional video. My sub-topic focuses on the prevention of nuclear disasters and how our chosen disasters/meltdowns (Chernobyl, Three Mile Island & Fukushima Diiachi) could have been prevented.