Eddy Adams shares some great tips for Cinema 4D advanced Workflows showing how you can work faster and better with more general C4D Bad-assery.
Cinema 4D Quick Tip with Jonas Pilz
Denis Kozlov's Procedural Aircraft Toolkit in Side Effects Houdini is an amazing foray into procedural content creation letting Denis design planes quickly.
Tips for Customizing Your Zbrush Interface - Lesterbanks
Learn what has changed with Houdini 16's group node, with a guide to working with group SOPS in the latest version of Houdini.
Correctly Setting Up a Matte Painting in Nuke - Lesterbanks
A great demonstration oh now you can easily and quickly make 3d scan data animation and production read in Zbrush with a few simple tools.
Learn how to use curvature maps from ZBrush or 3D-Coat to create wear and tear damage and color variation with the foundry's Mari or other texturing tools.
Motion Graphic and 3D modelling artist from Ireland. Email: firstname.lastname@example.org
Streamed Live on 4/12/17 Solid Angle Announced Arnold 5 today and our own Chad Ashley has been on the beta for some time. Tune in with questions about this b...