This is a project that is part of my Thesis, it is a Viking village and dining hall. I created all aspects seen, worked from concepts that I came up with. Created in UE4, modeled in Maya as well as Zbrush, and used Substance Designer to create some of the materials, used World Machine for the vista mountains, and Substance painter for a few assets (mostly used for getting edge wear masks). All work seen is my own, and is created in Unreal Engine 4.