Voxel Character  We developed in house software to design voxel characters/items/inventory/worlds etc.

Voxel Character We developed in house software to design voxel characters/items/inventory/worlds etc.

Voxel Character  We developed in house software to design voxel characters/items/inventory/worlds etc.

Voxel Character We developed in house software to design voxel characters/items/inventory/worlds etc.

Bashball: Launch mode.

Bashball: Launch mode.

Bashball: Main Island

Bashball: Main Island

Bashball: FPS mode.

Bashball: FPS mode.

Bashball: Parachute mode.

Bashball: Parachute mode.

Character Design Character Design Samples  Our unique in-house designed poly reduction mechanism ensures unparalelled smoothness and quality during game play while providing high quality models for promotional renders.

Character Design Character Design Samples Our unique in-house designed poly reduction mechanism ensures unparalelled smoothness and quality during game play while providing high quality models for promotional renders.

MazeArt Game Play  Auto generated (and auto solved) maze with hints and dead end warnings.

MazeArt Game Play Auto generated (and auto solved) maze with hints and dead end warnings.

MazeArt 512x512 Icon  Rendered in 3d Studio max using Vray.

MazeArt 512x512 Icon Rendered in 3d Studio max using Vray.

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