Fantasy city maps

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a map of the city of san francisco, california with lots of buildings and streets

Waterdeep, also known as the City of Splendors or the Crown of the North,[11] was the most important and influential city in the North and perhaps in all Faerûn. It was a truly marvelous cosmopolitan city of great culture that attracted the most talented artisans, artists, and scholars from across the Realms, as well as a commercial hub for financial interests along the coast and beyond.[1][12] It was one of if not the most powerful and influential member-states of the Lords' Alliance, the…

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an old map of the city of durham, england with roads and streets on it

This isn’t strictly a tutorial, but rather a step by step for a recent city map. I’ve been doing some city design recently for Rhune: Dawn of Twilight, and got the okay from Jaye Sonia to post some work in progress shots. The first step is to talk through the overall structure of a city, … Continue reading "City Design Walkthrough"

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the map for the ageless city

And here's another map I drew for a client, for a book. A top down map this time, which is a rarer type for me. A few days ago I emailed a few people about projects that were still under NDAs last time I checked and several pieces I worked on were released from that, so now I have several maps I need to portfolioize, haha Also check out my personal project that includes a ton of strange artwork. It's a scifi themed puzzle game available for free on itchio…

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a map of the city of black rock, with lots of buildings and water in it

Brabak, the plague-spot of the south, is situated in the marshy Mysob delta as the southernmost colonial port-city under the Harpy Flag, attracting freethinkers and exiles alike. The map was created for the TableTop RPG "The Dark Eye". I included an ingame-snippet I made for an adventure there on the bottom, too. The map is in German. © Ulisses Spiele GmbH, 2022

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a blueprint drawing of a city with lots of streets and buildings on it's sides

Description One of my realllllllly old works (decade?) showing a city created for a RPG session. The idea was that the city was planned on a levelled hill, thus why the walls/ enternances looks that weird. I guess I'm slowly devolving when it comes to the non-digital works

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