ArtStation - Heroes of the Storm, Michael vicente - Orb

Art dump of the work I do on heroes of the storm as a Senior Environment Artist. From old to more recent Let it load, lots of pics.

Hi, here's some stuff I did for the Heroes of the storm 2.0 update as a senior 3D Environment Artist.

Hi, here's some stuff I did for the Heroes of the storm update as a senior Environment Artist.

A workflow to bake details from zbrush to lowpoly by Leonardo Iezzi – zbrushtuts

ArtStation - A workflow to bake details from ZBrush to lowpoly + alternative, Leonardo Iezzi

Rawk - Post any rocks you make here! - Page 26 - Polycount Forum:

Some techniques for sculpting rocks for my model's rock-like arms. (Rawk - Post any rocks you make here! - Page 26 - Polycount Forum)

http://www.zbrushcentral.com/showthread.php?193879-ZBrush-Interview-Dragon-Age-Inquisition

http://www.zbrushcentral.com/showthread.php?193879-ZBrush-Interview-Dragon-Age-Inquisition

ArtStation - Heroes of the Storm, Michael vicente - Orb

Michael vicente - Orb : Art dump of the work I do on heroes of the storm as a Senior Environment Artist. From old to more recent Let it load, lots of pics.

ArtStation - Fantasy Power Shrine - Project breakdown, Ghislain GIRARDOT

I wanted to share some of the techniques I used during the creation of my Shrine project.

3d game art sculpt

This is an example of the end quality I'll be trying to achieve so that my environment prop will be game engine ready by the time I'm done sculpting it.

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