As Nick Bilton stated, “the medium forms are changing.” This picture represents the human society attempting to get closer and closer to living in a world where virtual reality becomes a part of the real world. As technology progresses over the years, it becomes more and more advanced to the point where virtual reality can be used to manipulate or create scenarios even more advanced than the last.

As Nick Bilton stated, “the medium forms are changing.” This picture represents the human society attempting to get closer and closer to living in a world where virtual reality becomes a part of the real world. As technology progresses over the years, it becomes more and more advanced to the point where virtual reality can be used to manipulate or create scenarios even more advanced than the last.

Second Life - 3D Virtual World - avatars

Second Life - 3D Virtual World - avatars

Second Life - 3D Virtual World - avatars

Second Life - 3D Virtual World - avatars

Second Life - 3D Virtual World - avatars

Second Life - 3D Virtual World - avatars

Second Life - 3D Virtual World - avatars

Second Life - 3D Virtual World - avatars

Second Life - 3D Virtual World - avatars

Second Life - 3D Virtual World - avatars

The University of Wyoming uses Mechdyne's getReal3D for Unity to bring virtual worlds into a large-scale immersive environment.

The University of Wyoming uses Mechdyne's getReal3D for Unity to bring virtual worlds into a large-scale immersive environment.

Virtual Worlds Best Practice in Education Conference 2017

Virtual Worlds Best Practice in Education Conference 2017

Extending Virtual Worlds: Advanced Design for Virtual Environments

Extending Virtual Worlds: Advanced Design for Virtual Environments (Paperback)

Extending Virtual Worlds: Advanced Design for Virtual Environments

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