The waiting lounge in the McKittrick Hotel (Sleep No More)

Sleep No More

Sleep No More - explanation, sort of.  Fascinating experience

Sleep No More

Sleep No More - explanation, sort of. Fascinating experience

Sleep No More.  No words to describe this, you simply must experience it for yourself.

Sleep No More

Sleep No More. No words to describe this, you simply must experience it for yourself.

Punchdrunk's Sleep No More - Chelsea Warehouse - designer, Felix Barrett and Maxine Doyle.

Punchdrunk Transforms Chelsea Warehouses for ‘Sleep No More’

Punchdrunk's Sleep No More - Chelsea Warehouse - designer, Felix Barrett and Maxine Doyle.

How to Get a Better Night's Sleep, an infographic flowchart from The Sleep Matters Club.

How to Get a Better Night's Sleep [Infographic Flowchart]

How to Get a Better Night's Sleep, an infographic flowchart from The Sleep Matters Club.

“Sleep No More” is a choose-your-own-adventure play extrapolated across six floors of three abandoned warehouses. Audience members are free to walk, run and rifle through over 100 rooms in the labyrinthine space and its elaborately designed sets, each with their own unique sights, sounds, smells and even tastes.

The aesthetics of “Sleep No More”

“Sleep No More” is a choose-your-own-adventure play extrapolated across six floors of three abandoned warehouses. Audience members are free to walk, run and rifle through over 100 rooms in the labyrinthine space and its elaborately designed sets, each with their own unique sights, sounds, smells and even tastes.

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