Procedural Generation — Voxel Automata Terrain A voxel cellular automata terrain generator by R4_Unit, written in Processing.
7 uses of procedural generation that all devs should study
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Minecraft - How Procedural Generation Took Over The Gaming Industry image
Procedural Generation — Simcity 2000 (1994)Reticulating Splines SimCity is...
Gamasutra - 7 uses of procedural generation that all developers should study
Creative AI: Procedural generation takes game development to new worlds http://www.gizmag.com/creative-ai-procedural-game-development-angelina/35874/