Closing out May with a render of an old set using Mecabricks and Blender.

6600 Police Patrol, a Fun Render of Old Lego

Closing out May with a render of an old set using Mecabricks and Blender.

Giorgio Armani GA 769/S Aviator Sunglasses, Gunmetal Grey Frame / Gradient Grey

Giorgio Armani GA 769/S Aviator Sunglasses, Gunmetal Grey Frame / Gradient Grey

Ray Ban Sunglasses Outlet : Collections - Collections Best Sellers Frame Types Lens Types New Arrivals Shop By Model Ray Ban Outlet, Ray Ban Sunglasses, Ray Ban Glasses, Cheap Ray Ban

POV-Ray: Community: Hall of Fame

POV-Ray: Community: Hall of Fame

https://flic.kr/p/TuSTk9 | 21005 Fallingwater (Blender) | Although I'd rendered this model in POV-Ray, I wanted to see how it compared with Mecabricks/Blender.

https://flic.kr/p/TuSTk9 | 21005 Fallingwater (Blender) | Although I'd rendered this model in POV-Ray, I wanted to see how it compared with Mecabricks/Blender.

https://flic.kr/p/ou1doU | Log sculpture | LDD 4.3 + LDD to POVray converter1.2.11 + POV ray 3.7

https://flic.kr/p/ou1doU | Log sculpture | LDD 4.3 + LDD to POVray converter1.2.11 + POV ray 3.7

Render 3D images of your PCBs using Eagle3D and POV-Ray

Render 3D Images of Your PCBs Using Eagle3D and POV-Ray

Using and POV-Ray, you can make realistic renderings of your PCBs. This will generate a ray tracing file, which will be sent to POV-Ray, which in turn will eventually pop out the finalized image of your PCB.

Tree of Squares, by Michael Scharrer, rendered with POV-Ray. A tree made of squares. A relatively simple adaptation of the pythagoras tree fractal with small side branches. The Scene is entirely 2-dimensional, so raytracing it with POV-Ray may very well be considered overkill. However, the rich macro features and the large variety of interesting pigments provided by POV-Ray were very useful in creating this Povray Tree.

Tree of Squares, by Michael Scharrer, rendered with POV-Ray. A tree made of squares. A relatively simple adaptation of the pythagoras tree fractal with small side branches. The Scene is entirely 2-dimensional, so raytracing it with POV-Ray may very well be considered overkill. However, the rich macro features and the large variety of interesting pigments provided by POV-Ray were very useful in creating this Povray Tree.

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