"Just another day at work" - by Jakub Różalski

"Just another day at work" - by Jakub Różalski

https://www.facebook.com/RunSheldon

First Thought - I like how this image provides a diverse range of views of a very similar environment. This could be reflected in animations via a change of seasons etc.

AC

Concept art for some Templar weapons in Assassin's Creed: Revelations by Antoine Rol

http://momarkmagic.blogspot.com/

Mist-walkers: Mist-walkers inhabit swamps and marshlands exclusively. They tower over most trees and are terrifying to behold, but in reality are passive and sometimes even friendly.

Did this back in early 2015, it was my first concept art job for a triple A game and finally the design was revealed in a trailer recently. The model can be seen here, created by Angel Bedolla https://www.artstation.com/artwork/xLeNO

Did this back in early 2015, it was my first concept art job for a triple A game and finally the design was revealed in a trailer recently. The model can be seen here, created by Angel Bedolla https://www.artstation.com/artwork/xLeNO

Mathieu_Latour-Duhaime_Concept_Art_Thief_03.jpg (998×1600)

Artist – Mathieu Latour-Duhaime - Clock Tower – Front - from video game "Thief", 2012

This is a concept did for a school project, they give to us a simple description of all creatures, characters, enviroment etc. and then we draw everything. Here the description was: "Big white fel.

Killzone Shadow Fall concept art on Behance

Killzone Shadow Fall concept art by Ewoud Luppens, via Behance Potential power storage device

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