Using simple punch cards for positive behavior support in the classroom

Simple Punch Cards for Positive Behavior Support

Punch Cards for Positive Behavior - Each student gets a punch card, and when the teacher sees students with exemplerary behavior, they get a punch. When the punchcard is full, the student gets a reward.

Motivational Marble for students, but could be used for weight loss, too.  Just add a "treat" for yourself as you reach a certain milestone.

Motivational Marble for students, but could be used for weight loss, too. Just add a "treat" for yourself as you reach a certain milestone. Could be used for class goals

Whole Class Reward, once the tray is full of brownies, they pick a reward from a mystery bag.

(Because I totally gave away brownie points in my teaching practicum. and made brownies for my kids on the last day of class.) Whole Class Reward, once the tray is full of brownies, they pick a reward from a mystery bag.

We're doing the clip chart next year!  Something interesting to think about as far as rewards are considered...

each drawer can be marked with an amount. They need to earn that amount in class cash to "buy" something in that drawer. Could include certificates for dress down days, homework passes, etc.

Use carnival tickets for classroom reward system...and use a free-standing toilet paper holder as a dispenser!

Use carnival tickets for classroom reward system.and use a free-standing toilet paper holder as a dispenser! For those who complete extra assignments such as math sheets, cursive practice, brain teasers, etc. Turn in tickets for prizes.

Three different strategies together....Falling Star from Mrs. Bonds Fantastic 1st Graders & sunnydaysinsecondgrade.blogspot.com and from the class teacher who uses Star Cards.  The idea is that they earn 5 star cards (shooting star) to choose a prize from the prize box- existing reward system; 10 stars (great work) to achieve a commendation; time in at break time (I can do better) talking/lines if necessary; Parent contact (Make better choices).  This utilises the schools current system…

At the beginning of every lesson, students begin on the 'Ready to learn' level. Throughout the lesson, students move to different levels when they demonstrate good/bad behaviour.

"I think most teachers would prefer a world where all students were intrinsically motivated, but it just isn't an everyday reality," says Storie Belden.

Classroom Rewards That Won't Break the Bank

Stories By Storie: Classroom Rewards That Won't Break the Bank - Tap the link now to Learn how I made it to 1 million in sales in 5 months with e-commerce! I'll give you the 3 advertising phases I did to make it for FREE!

Students work as a class to earn parts for Mr. Potato Head. They earn rewards when he gets put together. So cute I can hardly stand it!

Potato head as a whole group behavior incentive. When the class is caught being good or behaving appropriately as a whole, we allow a student to add a Potato Head body part. Potato Head is completely together, we have a celebration.

missprimaryschoolteacher:   An idea to promote kindness in the classroom

games and learning: using competition to engage high school students

A new idea to promote kindness in the classroom - Student Shout Outs! Idea from Kindness Seeds

Education to the Core: Classroom Reveal: Black and White with Pops of Color! FREE Behavior Chart

Black and White with Pops of Color

Education to the Core: Classroom Reveal: Black and White with Pops of Color! FREE Behavior Chart: Education to the Core: Classroom Reveal: Black and White with Pops of Color!

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