Punch Cards for Positive Behavior - Each student gets a punch card, and when the teacher sees students with exemplerary behavior, they get a punch. When the punchcard is full, the student gets a reward.
(Because I totally gave away brownie points in my teaching practicum. and made brownies for my kids on the last day of class.) Whole Class Reward, once the tray is full of brownies, they pick a reward from a mystery bag.
Use carnival tickets for classroom reward system.and use a free-standing toilet paper holder as a dispenser! For those who complete extra assignments such as math sheets, cursive practice, brain teasers, etc. Turn in tickets for prizes.
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Potato head as a whole group behavior incentive. When the class is caught being good or behaving appropriately as a whole, we allow a student to add a Potato Head body part. Potato Head is completely together, we have a celebration.
games and learning: using competition to engage high school students