Creating a Game-Ready Sci-Fi Environment in Maya: http://www.digitaltutors.com/11/training.php?pid=1254

Creating a Game-Ready Sci-Fi Environment in Maya: http://www.digitaltutors.com/11/training.php?pid=1254

Anime styled visuals in a game consistently make use of over the top facial features such as eyes or mouths, the characters also make use of exaggerated hairstyles or clothing which complement the look of the visuals. Usually making use of extensively animated facial features, the mood of an anima game is most often happy or bubbly wihin it's nature, although some games that use these visuals also tend to use it for horrific or moody visual affects

Anime styled visuals in a game consistently make use of over the top facial features such as eyes or mouths, the characters also make use of exaggerated hairstyles or clothing which complement the look of the visuals. Usually making use of extensively animated facial features, the mood of an anima game is most often happy or bubbly wihin it's nature, although some games that use these visuals also tend to use it for horrific or moody visual affects

Anima Coupe : Anima Games | Naruto Shippuden: Ultimate Ninja Storm 3: Prévisto para sair durante a primavera de 2013

Anima Coupe : Anima Games | Naruto Shippuden: Ultimate Ninja Storm 3: Prévisto para sair durante a primavera de 2013

Hahah :)

Hahah :)

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